Claire Corlett

Fish Food, Fish Tanks, and More
Did You Catch Sims 4’s Fishing Overhaul? Learn About Changes & Island Living Features

Did You Catch Sims 4’s Fishing Overhaul? Learn About Changes & Island Living Features

So let’s talk about fishing again. Back around the release of Island Living we
got a patch that made significant changes to the Fishing skill for all players who own
the base game. Island Living also gives some new types of
fishing that are kind of neat and I’d like to share a bit about them as well. We will look at how the changes to the skill
make it better and why, so here we go. The fishing skill had this thing going on
where it was the skill with the least amount of unlocks of any other. After around level 7 there were no unlocks
at all, just level up messages. They rounded things out with the features
we’ll discuss here. While we won’t linger on island Living very
long, Fish Traps are a new thing for players who own it that automatically catch fish for
you. Your initial cap will be 2, but it rises to
4 midway through and then 6 at level 10. They can catch a lot, and will definitely
pad your income. In one haul I got 3 treasures and 12 fish
totaling 150 kilos. Crazy. You can bait these, just like with fishing,
and we’ll get into bait very shortly as it’s changed pretty dramatically. You will need to live in Sulani to really
use these traps. Set them or bait them and walk away. They can be placed in shallow water (like
where a Sim would get their feet wet) or mid, where they snorkel, or deep water where you
scuba dive, and the variety of fish they catch is influenced by the location of the trap. According to the code it takes anywhere from
40 to 48 hours to reach the full state though at times they can be done much sooner. You can use visuals and sound to tell if they’ve
caught anything. They can fail to at times and will unset. They can be harvested at half full if you
want, but you may as well let them work. Examine water’s been improved and its level
requirement has been dropped to level 3. Instead of giving the generic bait clues it
will straight up tell you of certain types of fish that are caught at that spot. The flavor text for these is a good bit more
varied so it’s made examine a bit more useful. Information gained from examine water will
help to fill out the notebook. It’s worth me telling you this can fail, and
when it does it doesn’t tell you that. It just does nothing, so be aware – it’s something
left out, not a bug. I guess that’s still a bug, but… Sims can now fish from Canoes, and I can confirm
they function as mobile fishing spots. You’ll catch different types based on the
water you’re in, deep or shallow. I think the deep water may have craftier fish
but regardless, it adds some nice variety. I don’t know this yet but am not sure if you
can catch all fish from Island Living without using a canoe, as deep water would be inaccessible
from the shore. However, there are fishing spots on the natural
island that likely have the types of fish that you need to complete the collection. So, Fishing was a very solitary activity,
but Sims can now be asked to join in fishing and a high level Sim can mentor others in
the skill which is very nice. Gaining relationship while passing on knowledge
is a realistic feature and we’re playing a life sim. Now, it’ s still fairly anti-social as you
can’t have a chat while fishing which I wish they would’ve made possible, but it’s an improvement
anyway. Another big change is the way bait works and
you need to understand how fishing was to get the appeal of it. Before this patch, fishing was kind of a mess
– especially if you wanted to attempt to live off it. It still is in some ways but I’ll get to that. Even flawed, I liked it fairly well but it
was just so random. You could go an extremely long time waiting
for a rare catch, and this even happened with uncommon fish. Yes these are meant to be a little rare, but
there was a problem with it. Bait didn’t really do much to ensure you get
the type of fish you’re looking for. So you have little goldfish and gummy guppies
somehow nibbling on this catfish you used as bait. It was kind of ridiculous. Yes I am going by the assumption a Sim is
sticking a whole catfish on the hook because the way it works tells me so. Bait only raised your Sim’s effective fishing
level, which is also boosted by being in a positive mood so you know where that whole
idea comes from. It’s your actual level plus any boosts. So there was our big problem with random numbers
– no boosts to specific types of fish, just skill level. No way to shift the odds in your favor in
a big way. Well, the new patch addresses the RNG problems
directly with sweeping changes to fishing spots and how they work in relation to bait. Now, bait increases the odds of specific fish
biting for you. It’s not dramatic, but it’s enough. I believe it also still gives a boost to effective
skill level. Also, in at least a few cases, bait will reduce
the odds of catching fish that don’t have business eating that type of bait so it also
shifts it in the direction you want in that way. So go get those frogs and catch yourself a
wolf eel. You’ll find that many fish actually have a
couple bait that work for them these days. It’s even better if you use the Mermaid’s
Aquatic Lure on your canoe or a fishing spot, it’ll glow for several hours. This means anyone who fishes there gets a
boost to their effective skill level. You will fish as though you were 2 levels
higher. Yes, your level 10 Sim can go far beyond that
with bait, a good mood and this aquatic lure. Your level 4 fisherman can fish like a level
10 for a time with all these combined! Only problem is you don’t have the next ability
until you really get there. Angle for Big Catch is an awesome feature
but it’s a little buggy. It gives you a notification that you can use
it at level 9, but this will confuse you. It doesn’t actually appear as an option until
level 10 at least right now. They need to change one line. They’ll probably fix this it’s really easy
to fix. You just click the fishing spot you’re using,
pick it instead of the normal fishing interaction and voila, you’re using the bonuses this brings. Angle for Big Catch actually increases your
odds of getting rare fish. With something so great, why would you ever
use the normal fishing interaction again ? Well, if you use this, it eliminates certain types
of small fish from the pool, your Sim will just not catch them. They’re off the list of possibilities pretty
much. The only reason you would use the regular
interaction once you get this is if you’re looking for some normal fish to round out
your collection or for bait. And it has a new animation as well, however
strange it may be. It’s clear to me the developers added this
in an effort to smooth out high level fishing’s income because they also actually dropped
the value of certain fish such as the sturgeon. But, you’ll get a lot more rares more frequently,
and this will also help with inventory management issues we will discuss later. Sims can also share tips to give each other
xp and notebook entries. Other Sims can give your Sim tips by talking
to them, but they need to have a high level fishing skill. This kind of excludes most NPCs, and if you
have access to your own high level Sim then you’re able to use their notebook. Unfortunately you’ll only make a use of this
rarely I think, but it’s cool that it is there for people who play several households, as
in a new family you could ask one of your own Sims for advice on fishing. All of these changes make the notebook a little
more useful but still not perfect, as it will be reflecting what you used to catch what
fish and be more accurate in that way. I think they made this little change I didn’t
notice before, where the notebook now has its own tab on the phone… a nice decision
on their part if it’s really new? It makes it stand out a bit more for new players. Over a dozen new fish are in the pack, from
endangered Bluefin Tuna and the Golden Mahi Mahi to swordfish, clownfish and leopard sharks. If your Sim is a child of the ocean, you may
want to release them. You gain a reputation boost with Get Famous
from doing so, or a feel-good moodlet for being kind to nature. For fish like the Golden Mahi Mahi, you may
actually take a hit with other Sims if you keep it. Thankfully, choosing to release a fish doesn’t
hurt your ability to collect. It counts as you having found it, so they
thought of that. Catching an invasive species will increase
the environment score, releasing certain fish, catching seaweed and treasure because you’re
removing litter from the ocean. Although I’m not on board some kind of hate
kick just because I gave Island Living a lukewarm review, I do have to bring up Sims 4’s play-school
inventory management in relation to living off fishing. It’s frustrating to do long term, and the
best thing you can do is maybe fish at similar spots and get rid of stacks instead of doing
different types one at a time. It’s hardly worth dragging the fish that are
worth $20 Simoleons. It would be really nice of the developers
if they would fix this and make it possible to check off a bunch of stuff and sell it
all at once, or even make the space bar confirm that yes, I do want to sell these so I can
drag these things one at a time faster. Heck a vendor you can sell to would be nice,
or the ability to move all fish at once to a storage container. They know about this as they did fix it for
Gardening with the mass sell feature. At this point, anything would help. Please. See, sometimes things are legitimate problems
and nearly undeniable to people who have played other games, and I can’t help that but it’s
there and it’s a very real problem. Inventory management in this game sucks, fight
me. Anyway, overall a lot of great changes for
fishing that brought it up to par with other skills. I suppose it was a natural choice for the
devs but they did a nice job here. It’d be nice to multi-task while fishing,
like.. talk to people, because fishing is a lot of standing around. However this is good enough for now and free
improvements to Sims is always something I’ll like. They pulled this off much better when compared
to the gardening changes they brought with Seasons. I’m happy. Share my video if you liked it, it’s a huge
help because there are still thousands of people who don’t even know I have a channel
but do visit my sites. Thanks for listening to me ramble for over
5 minutes about fishing, I hope you learned a couple things and let me know in the comments
what you thought as I can always use the feedback, seriously . Even with dozens of videos under
my belt I’m still a bit green to this whole YouTube thing but I hope you’re noticing improvements. Let me know and Thanks for watching.

100 comments on “Did You Catch Sims 4’s Fishing Overhaul? Learn About Changes & Island Living Features

  1. Something you should do is have a pause of a couple of seconds at the start of your video before you start talking. I can't put my finger on WHY but it seems to me that videos that have talking straight away don't work as well.

  2. Great video Carl! Was hoping for an overview of the changes and this was exactly what I was looking for. And no one should fight you over the inventory comment XD

  3. I found that if I just fished on Sulani in diffrent places on the island the programme didn't recognise it.

  4. Though I appreciate Simtube overall, it's so, SO nice to listen to a guide that's both comprehensive and isn't narrated by a meme-spouting teenager.

  5. What's wrong with the girl in the blue shirt fishing? She looks like she has really bad acne lol.

  6. Oh I agree. Fishing was a mess before. I'm happy to hear you feel they've improved it. I had tried to have a Fisherman and Fisherwoman several times but got so bored with it and frustrated.

  7. I've always enjoyed your website and I think you're doing an awesome job as a youtuber!! The way you present is especially great, keep up the good work!

  8. "Fight me" 😂😂😂 love it! I learned something new today, thanks! Didn't know you could fish off canoes.

  9. Yup I am keeping my $40.00 in my pocket and playing the Sims 3 because it still is the most fun, well, Sims 1 with all those game packs is still fun and the music is grand….wait Sims 2 is still a blast as well. Retired Sims 4 !

  10. Thanks again for another super helpful video! And I totally agree that inventory management stinks. I would be happy if I could have a sort feature to view categories of items – fish, gardening, potions, etc. Love your content!

  11. Your doing great! I have just looked andI have 5562 hours on sims 4 ( I am disabled) , AND you still know stuff I haven't yet figured out. Thanks Carl and keep it rolling x

  12. Did they fix the collections bug where you would randomly lose all your collections. I want mounted fish to count for the collection so I can fill in a reset the collection without having raw fish in my inventory that can be accidentally cooked or worse have the fish turn foul.

  13. Sea-3PO 🤣🤣🤣🤣. I would love to see more out of Sims 4. In Sims 3 you could replay it tons of times and in many different ways. In Sims 4 I find myself almost reluctant to even click on it. I spent good money on a game that bores me. I'm still choosing 3 with its issues over an optimized version because there isnt much to do in it, which is pretty damn sad. EA needs to get it together and really listen, fix what needs to be fixed and start releasing things that have more depth.

  14. Thanks for this, i also wish that it was easier to sell stuff from the inventory. I didn't know about the buffs from the conch shell etc 😀 I also wish Sims would talk while fishing too!

  15. I agree that inventory management is the worst in TS4. A few times I would be playing a save for a long time and have my inventory fill up, and trying to scroll down would send me back to the top of the inventory. I hope they make it at least a little easier to play with.

  16. The notebook on the cell phone isn't new, at least not as of this patch. It was there a few months ago because I noticed it when they updated gardening. Thanks for the overview though! 🙂

  17. I like to imagine you’re Hiccup from how to train your dragon. The similarity of your voice is uncanny 😛

  18. I want them to add the breeding feature back to aquariums or ponds i can stock with fish, fishing and gardening are my favourite things to do in sims lol

  19. They have also made a change to conversations, as I have received messages that one Sim has taught another about a fish during a conversation, for example while they are playing chess. The problem is neither of the Sims had the fishing skill, so I do not understand how one could tell the other about fish information, where it can be found and what type of bait for it, when neither has the fishing skill.

  20. the inventory is indeed atrocious. my scientist lugs around so much stuff(plants, crystals, metals, serums, samples) that i completely lost track. combine that with the fact that it constantly jumps back to the top is so grrr.

  21. Found out today that child of the sea trait gives an uncomfortable moodlet if you eat a fish dish (for eating friends)

  22. I totally agree on the inventory portion!!!! 😡😡😡😡😡😡😡😡 it makes me so angryyyy

  23. thank you carl the information you share always helps me make my game experience a little more to my liking or at least be aware of little changes like this that i had no idea about.

  24. Love the video. Helpful or not, I always enjoy them. I'm often amused by your comments. I love what you named the golden fish…Sea-3PO 🤣

    I noticed the additions to the notebook when talking about fishing to other sims. At first, I didn't know how they got the new knowledge. It took me a few times, before I caught on. I don't know what the neighbor's skill level is, but my sim usually gets a tip when talking about fishing with him.

    I knew about being able to put the trap in deeper water, but I didn't know for sure about different fish being available there. See? I did learn something after all. I was entertained and educated….great video!

  25. EA couldnt be bothered to have an actual animation for setting and getting fish out of the new fishing traps. smh.

  26. Thank you, Carl, for another great guide video!!! I'm kind of new to the game and your blog and video's have been a great help.

  27. i'm here because i was told to fight you about inventory management.
    but seriously i'm not a fan of this one or sims 3's inventory, its just so hassle filled, wish it had tabs to sort objects into so i can find things like my camera or potions easier, after all if they seperate due to tabs/catagories it'll make going through the menu SEA-venty times better.
    edit: also another Fins 4 suggestion i'd love is for lone wolf sims to gain a mood boost while fishing on their own and a negative boost while near non-friend sims as this would tie in to the talking while fishing (which i and others have done for real) and also give the lone wolf trait more uniqueness

  28. Have you noticed the mermaids dont like mounted fish on their walls they get a negative moodlet for awhile.

  29. I definitely agree with the inventory. I've been saying for quite a long time that inventory management in TS4 sucks eggs. The glitch that happens when you're scrolling and it takes you back to the top, fish, for some reason, not being able to be stored in anything except one of the Get To Work displays or aquariums, ect. It'd be nice if we had separated tabs for different categories for stuff that's kept in the personal inventories. OR SOMETHING!! ANYTHING!! PLEASE EA!!! ;___;

  30. Carl have you dabbled in the Lifestyle Brand stuff from get famous? I have it but honestly it isn’t worth it. I’m assuming I’m not doing something right.

  31. I think what baffled me is when I tried to use one of the free-roaming canoes to go fishing… Maybe I need to own it? Better get my sim to work, those things ain't cheap.

  32. My brain cant understand why island living nor free patch add any fish tanks. like seriously the best one is from dine out and it still only show 4 animated fish even when there are way more.

  33. I come to your guides first as I feel they are most complete and you don't have any weird voice anomalies that irritate me. 😀 Like some Youtubers tent to squeal about things sometime or the volume constantly changes so I turn it up, then next sentence they are too loud. >.< I may have missed it, but do you know why some fishing signs sparkle? Thanks for another great guide!

  34. YES!!! I wish they could give us a live box or something so our fish don't spoil while we are fishing for the high stacks that make money.

  35. Inventory management would be a new pack they come out with. Hey our mistake but you're gonna pay for it!

  36. Spending most of my childhood/adolescent years in the Carl's Sims Guide website, it was a pleasant surprise to see the YouTube channel. Even though I don't play Sims 4, I instantly subscribed for the memories! Thank you for all of the hard work throughout the years!

  37. These new changes to the fishing skill will definitely encourage me to fish again in TS4. The only problem that i had with fishing is that like you said there werent many unlocks for that skill. There also wasnt many options to pick from when you went fishing. Thanks carl.👏👏

  38. I'm usually using a, or several chests so the inventories won't clutter up with all kinds of stuff.
    All of my older households will eventually have a little room with all kinds of chests. Pretty neat.

  39. Just being able to hold Ctrl and clicking to bypass the sell confirmation would be huge. Or a "tacklebox" container item that would take all fish into it automatically with a "Sell todays catch" would help a lot

  40. Huh — I didn't realize the traps could go in all sorts of water. That's a cool little feature. And it's nice to see the improvements made to a skill that I basically just had Sims go do if I couldn't think of anything else for them to do. :p (But yes, some improvements on how the inventory is handled would be nice too!)

  41. For me the ability for sims to give tips to each other is really cool because they sometimes do it on their own even when I’m not playing as either of them plus it tells you about the interaction so you can ask them to give their tips to you (also play as loads of different households which makes this more interesting

  42. Free Patch first thing you say Island Living DLC, yeah maybe for the normal version too BUT this patch would never be develop if their wasn´t the DLC so its not free.

  43. I loved how in sims 3 you could send your sim into the grocery store and sell all your harvstables and fish all in one go. I wish they could manage a system similar in 4

  44. I too wish they would improve inventory management. You would think it would be so easy just to add tabs to your inventory so you can at least sort it. sigh

  45. I appreciate your website and all the details you give. I'm a weird anomaly in the world today; I only have access to metered data so I tend not to watch videos at all unless I REALLY need the info. That being said, I find your videos to be very helpful and sometimes watching someone do something is better than reading about it. Since you asked for feedback, the one thing I would suggest is for you to either pause your audio recording occasionally, or build in a few seconds of showing how to do something without talking, so that you take a breath. By the end of the video, you tend to start dropping your voice and mumbling/hurrying to get to the end. It can be difficult to understand what you're saying at that point. (Again, not being mean, just some feedback for the next video)

  46. Just really minor bug that happen to me on the Angle for big fish option. So my sims got a perk where you don't need to sleep (from the aspiration point shop), when i pick that option however the energy decreased (normal fishing not decrease the energy meter)

  47. You know you can drag the inventory to increase it's size. It helps a lot on managing it. But yeah still inventory is sucky

  48. I think it'd be nice to have an item you could store things in, without having to go to household or personal inventory.

  49. since the game originally released i've been wondering why in the world there is no store to sell items too… they could just make it so you click on the cash register at a store, or the merchant, or whatever, select sell items and it shows your inventory.. basically just like when select "order" from a computer or bookshelf.. except now you sell your stuff and can sell one of each or the whole stack. should be easy, if i remember correctly that's how the pawn broker worked in sims 3. plus i find dragging an item to the little "sell" box in my inventory a bit of an immersion breaker. (tho i think it should be kept for people that prefer it that way, instead of going to a store or item to sell)

  50. Inventory management is the worst. Esp when you have to move things from the family inventory (buy mode) into a sim's inventory (live mode). Kill me now.

  51. the ability to chat while fishing would be awesome and seems like it should be already in the game. since they multitask thing so many things!

  52. I like how I get notifications for my characters talking about "__ has identified the guppy!"
    I've had my Sims identify the guppy a million times every day { I'm being slightly hyperbolic } and not a single one of them has fished or been to an island or anything but an indoor or outdoor pool, or the shower.

    Are guppies just like, the best thing ever now?

  53. But not talking while fishing is more realistic. Being silent is better to not scare away the fishs. Or they add it, but a "Shh!" interaction should be added. So you can tell the NPC to shut up

  54. Inventory management also sucks because you have to do it while the game is paused. If you do it while the clock is running, the inventory keeps jumping to the top over and over and you lose your place. I've even accidentally sold the wrong things because of it. This wasn't a thing when the game was first released. It appeared a year or two ago and it makes me want to pull my hair out.

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